IFReviewed by Tom Zuchowski
on 2006-05-13 07:49
MAIN PGM Version: 6.0
Extra Commands: REMOVE, WEAR, PRESS, JUMP, KICK
Deleted Commands: none
Special Features: 10-direction adventure
Playing Time: 1 hour
Reviewer Rating: 8
Description: The demon Pitt is challenging any fools or adventurers in the countryside to attempt the recovery of the 'Star Stone', a nearly priceless jewel, from his tomb. From what you have heard, this demon collects traps of all kinds. In Pitt's tomb you will probably find some of his collection.
Comment: This is a good adventure. It is not overly complex plot-wise but it has 44 special Effects. There are 6 or 8 nifty events that keep your interest up. There are only 8 monsters, but they are all pretty much important encounters; there are no miscellaneous guards or orcs here. One monster is a puzzle to be beaten and another is a sorceror who has a lot of tricks up his sleeve. The puzzles are thickly laid but generally fairly simple, including a dozen of the 'key' variety. The traps are well done and may be considered puzzles, as all can be found before they hit you.
Scott writes pretty well and has a sense of humor. I enjoyed a couple of running gags. There were also a number of things that were intriguing, but I never found their purpose, suggesting more Good Stuff that I missed. This adventure is of your basic 'kill & loot' variety, but it is a cut above the ordinary such Eamon. I give it a (6) for difficulty. Recommended to anyone who can get along without buckets of gore. Used with Matthew Clark's kind permition.
Original review available at Eamon Adventurer's Guild Online website.