IFReviewed by
Tom Zuchowski on 2006-05-06 02:00
MAIN PGM Version: 6.0
Extra Commands: EAT
Deleted Commands: None
Special Features: 10-Directions
Playing Time: 2-3 hours
Reviewer Rating: 5.0
Description: "The Adventurers Guild has a very large mission for you. You must travel to Fire Island, an island several miles off the local coast.
"Once there you must stop a mad scientist from activating a large volcano. If he succeeds not only will many lives be lost, but we will lose one of our only supplies of citrus fruit.
"If you come back empty-handed, you will die."
Comment: He's not kidding, either. If you don't kill the mad scientist, you die when you try to return to the Main Hall.
I had mixed feelings about this Eamon. On one hand it was moderately clever, interesting, and funny. But on the other hand it was silly and stupid in some ways. It has good overall design, and with better writing it might have gotten a 7-rating, but there you are.
It's a challenging dungeon to explore, with lots of secret passages, a very tough maze, and many strong opponents, particularly a couple of very strong dragons that make your life rather more difficult. Many of the descriptions and events go for laughs, which tends to run a little thin for me unless it's very well done. I did smile a few times, but this never comes close to the humor of the funniest Eamons.
I am bumping the difficulty up to (8) because of the strong bad guys. It's tough to stay alive when, for example, facing a trio of giants with Hardiness ratings in the 60's-80's.
Used with Matthew Clark's kind permition.
Original review available at Eamon Adventurer's Guild Online website.