IFReviewed by Tom Zuchowski
on 2006-05-06 01:20
MAIN PGM Version: 6.0
Extra Commands: HELP
Deleted Commands: None
Special Features: None
Playing Time: 30 min.
Reviewer Rating: 3.0
Average Rating: 3.9/4
Description: "You are now in Japan. A tyrant, Lin Wang, recently seized power there, by force. He built a huge fortress, so that no one could harm him. You must avoid his karate experts (ranging from white to black belt), his Samurai and Ninja guards, captains, and generals, and you must avoid his Oriental and Komodo dragons. Finally, you must kill Lin Wang and escape his fortress.
Comment: This is straight Hack'n'slash fare. No puzzles, no secret passages, just lots and lots of combat.
I confess that I was put off from the beginning by Sam's use of a Chinese name for a Japanese bad guy, and it didn't help that the punctuation is all over the map. Also, every one of the dead bodies had the same spacing error.
It's an OK Eamon, but not a great one. Once you've killed one Ninja, you killed them all, so to speak. Sam added some bits to his narrative, such as gratuitously calling me a coward in the middle of an empty passage, that didn't set well with me, either.
There is a lot of combat here, so you may want to bring along a good set of magic weapons. Given a good magic sword, I peg the difficulty at (6). Used with Matthew Clark's kind permition.
Original review available at Eamon Adventurer's Guild Online website.