IFReviewed by
Andrew Plotkin on 2006-07-01 04:49
You may recall that I commented how much I liked the opening of
For A Change. You may consider that the opening of
Lomalow is very similar. Well, it's similar, but it doesn't work for me. I dunno what the difference is.
I tried to get into this, but I couldn't. Neither the writing nor the story particularly drew me in. The two NPCs are supposed to be the core of the game, I guess, but they felt pretty superficial. Plus, you have to ask them about the same things over and over, which is mechanical and dull. (Not to mention unobvious.)
I got through several actions by following the built-in hints. Then the game told to me ask the man about 14217, which is obviously a coding bug, and I couldn't get any farther.