IFReviewed by
Andrew Plotkin on 2006-06-25 08:35
The author says "My first stab at Interactive Fiction," which sums it up. I try to allow for technical bugs when playing these games, but there are just too many here. The author didn't have (or take) the time to polish things up, get descriptions of containers right, make sensible synonyms, etc.
The up side: the single puzzle is fairly well conceived, although it's not well enough described to really understand what's going on. That is, when I did understand it (after reading the walkthrough), the mechanics of it made sense. I would add a little more information (probably having lights go on/off when you flip the light switch.) But the idea is fine.
I would say one thing about the writing... don't use the word "hehehehe" in a game. Just don't.