IFReviewed by
Andrew Plotkin on 2006-06-25 07:11
Aggressively normal in implementation, but the author was obviously interested in one thing: farce. He got it. CLONG! An approach to reality so close as to leave me slightly cross-eyed. Especially the first time Leo spoke. Some of the game is "merely" silly -- in the best sense of the word -- and some is inspired lunacy. I knew what the elephant was for as soon as I laid eyes on it.
A few design problems -- I had verb troubles with the haystack, for example. Nothing unfixable.