IFReviewed by
Andrew Plotkin on 2006-06-25 08:02
Remember when I said "Technically that makes this the dreaded 'learn by dying' game"? This is the dreaded "learn by dying" game. It's even better this time. It's exactly big enough that replaying it is interesting -- you know you're going to do better this time. On each retry, doing everything right is neither too easy (boring) nor too hard (complicated).
(In fact, I'm not sure the promised "more difficult" post-comp release is a good idea. I really like the game at this size. Maybe the author should offer a choice between "standard" and "expert" modes.)
Sneaky, satisfying, perfect.
Very solid implementation. Author has thought of everything I tried. Oh, one exception: a "wait N seconds" or "wait until 4:25:00" command would be pleasant.
Only a nitpicker would point out that the self-description reads like someone else's description of the protagonist -- not like something she would say herself.