IFReviewed by
Andrew Plotkin on 2006-06-25 09:35
(Sorry about the capitalization.)
I dunno. It's the old-style "throw in everything plus the kitchen sink" genre, and I'd rather play something that has some unity. (Cat-aliens everywhere doesn't count.) Cute, and very well implemented on the whole, but no sense of anything real.
Part of the problem is that the very first puzzle just didn't do it for me. It's a good idea, but the implementation didn't gel. I think I expected to be more aware of the objects around me. Having something go unnoticed that long didn't feel right.
Riddles require a lot more synonyms when the answers are numeric. I tried three different correct answers to the south riddle before giving up and checking the hints.