IFReviewed by
Andrew Plotkin on 2006-06-25 09:07
Wow, major bonus for the point-perfect Infocom-style manual.
(Also for attention to detail in the cryotubes. I wear 388 with pride!)
This is a terrific Infocom pastiche, and a good game too. You definitely need to be prepared for the old-style "run out of time, die horribly, run out of light, die horribly some more, make mistakes, die horribly, optimize, win" cycle. But that's fine. My only real disappointment was that it was Competition-sized, and I wanted more of it.
The NPC is well-implemented, although not very interesting story-wise.
Definitely need more verbs for the heatpack. "Squeeze", "shake", "bend", "fold". And allow "remove hose" to be a synonym for "disconnect hose".
Various death scenes need more detail. (Flooding the ship shouldn't hurt you if you're in a closed airlock! The message should also differ if you're wearing the mask.)
Some spelling and punctuation errors.