IFReviewed by
Jacqueline A. Lott on 2006-07-21 07:16

This story grabbed me right from the start - always a plus. Additionally, there were some really great, unexpected plot twists, which were another asset to the game. One in particular was so simply and elegantly implemented that I took a moment to stop and really admire it. It seems the puzzles in the game are logical enough, though you have to wander a bit to discover things - items may only be apparent during subsequent visits to a room. The comp version of the game needed just a bit more editing; typographical errors here and there caught my eye, and I did encounter an error message at one point; both these items are easily enough fixed, however. My major wish was that the primary NPC in the game knew a bit more or had some different things to say; his responses to my queries seemed a bit limited, and there were some things on which he should definitely have had an opinion, yet he seemed to have none. Overall, this is a pretty decent game, definitely worth the time to play, though I’m looking forward to a more polished post-comp piece from the author.