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7 Stars IFReview Rating Till Death Makes a Monk-Fish Out of Me!

IFReviewed by Jacqueline A. Lott on 2006-07-21 07:17 

Game Profile

Jon Ingold and Mike Sousa


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IFR Overall Rating
9 Stars IFR Overall Rating

A silly but intriguing title, and what else do I see? The names of two very respected authors. I will expect great things, gentlemen, great things...

So, I’m a little frustrated at first. I read that someone has helped me "into [a] glass tube." Then I realize I need to get out of said "tube," so I type:

>get out of tube
I don't see any tube here.

Hrm. Really? So, I try:

>get out of cylinder
You're not on the glass door!

Huh? The authors wanted me to be frustrated - I realize that - but probably not in this way. At any rate, I did appreciate the tension and humor in the first scene, and things improved from there. The scene in the morgue was really great, actually. I enjoyed the puzzle there, but once I made it out into robot land and started having odd, unrelated flashbacks to SUSPENDED I wasn’t sure what was going to happen next. There was some fumbling. There was also, sadly, some very basic guess the verb. For instance, the parser didn’t understand how to "read" a list of names, but it could "examine" the list. However, there were also very nice moments where I tried to do something logical, such as touch a computer screen, and the parser, rather than countering with "You feel nothing unexpected" or the like instead politely informed me that "It’s not a touch screen." So, I have mixed reviews. The game seems to have been fairly well tested, and though I shouldn’t have to point this out, this was one of the rare comp games that had actually been proofread to any degree. The premise was, shall we say, way out there, but that was a good thing that perked my interest. Ultimately, though, I just wasn’t motivated enough. For some reason, I really regret that.

Jacqueline A. Lott Profile

Name Jacqueline A. Lott
Gender Female