IFReviewed by Nathan Segerlind on 2006-05-06 01:45
MAIN PGM Version: 4
Extra Commands: UNLOCK, SAW, EXITS
Deleted Commands: None
Special Features: EXITS command
Playing Time: 30-90 minutes
Reviewer's Rating: 1
Description: You have been sent to recover the top secret plans from deep within the enemy's base. If you can make it out with the plans, you will receive 1500 gold pices. Good Luck!
Comment: This is one of the worst Eamons in existence. The copy I have has a lot of bugs. Even after I fixed it, it was still bad.
The EXITS command lists the known exits of a room, since the room descriptions and names do not. The descriptions are uninteresting. The only puzzle is one involving sawing some bars.
For hack'n'slashers, this game has only 10 monsters in about 90 rooms, and each one is a real wimp.
This Sam person has written four other adventures, 101 through 105, each about as good as this one. I would not recommend any of these to anyone unless they had all of the other ones and want a complete collection. Used with Matthew Clark's kind permition.
Original review available at Eamon Adventurer's Guild Online website.