IFReviewed by
Roberto Grassi on 2006-11-07 10:31
In the end is a 1996 IF work by Joe Mason. It features a 'puzzleles' approach, some year before the more famous "Photopia".
It is pervaded by a strong melancholy: the main character starts the game attending at a funeral of a friend and starts wondering about the meaning of life. Going out of the church he'll interact with some other NPCs or visiting locations, but none of them will include a real puzzle.
The story has only one ending, that is difficult to be found because the game doesn't "suggest" it. Thinking "in reverse" about it, anyway, looks like no other ending could be possible. Nothing specia, anyway I suggest it if you like something 'puzzleless' and have a taste for 'sad' moods.