IFReviewed by Roberto Grassi
on 2006-11-08 07:25
"Whom the telling changed" by Aaron Reed, is one of the best IF games I've played so far. Design and playability are very well polished. The interactivity is reduced to minimum but it's functional to and serves well the game. Moreover, the player is immersed in the narration flow and, in the end, this is the most important aspect of an IF Game.
We play the role of a young woman of a tribe facing the menace of an upcoming battle. Someone is openly against us and our politic. Many expectations are posed in the interpretation of ancient myths told by an old woman who has in charge the oral transmission of tribe legends.
Around the campfire a subtle "dialectic war" upon the words spoken by the old shaman starts. Attendees line up with us or against us according to what we say (the plot can change much according to our choices) and previous agreements and alliances can be broken.
IMHO, the game deserved the winning of Spring Thing 2005 and is one of the best and all-involving game ever played.
1st place on the 2005 Spring Thing.
Best Individual NPC on the 2005 Xyzzy Awards.