The greatest use of a life is to spend it on something that will outlast it.
William James

Login | Register


Who is Online

We have 706 registered Members.

There are no Members online.

There are 5 Guests online.

4 Stars IFReview Rating Blue Sky

IFReviewed by Paul OBrian on 2006-07-21 06:29 

Game Profile

Chris Klimas and The Unknown Norwegian


Authoring System

Release Year

IFR Overall Rating
4 Stars IFR Overall Rating
At this point in the development of interactive fiction, we've seen a lot of genres tried. However, there's one kind of writing for which this medium is very well suited, but which has been attempted very seldom: travel writing. In many ways, it's a natural fit -- IF can't help but put a great deal of emphasis on setting, and one of the best parts of a deep, detailed, and well-written text game is the strong feeling of location it provides. The best travel writing gives us a sense of having visited a place unfamiliar to us, and done properly, interactive travel writing could intensify this feeling even further. I think that this is the sort of game that Blue Sky wants to be -- it casts the player as a tourist in Santa Fe, New Mexico, and the majority of the action consists of wandering around a replica of that city's plaza, searching for a moving target. It seems to me that the point of the game is to be a virtual visit to that site, and that we're supposed to come away from it enchanted with what a lovely place Santa Fe is. Unfortunately, Blue Sky is both too poorly written and too sparsely implemented to accomplish this goal. I've actually been to Santa Fe, and liked it very much, but instead of bringing back good memories of visits I've made, Blue Sky brought back bad memories of past IF games.

At times, the game reminded me of The Big Mama in its rapturous insistence on how beautiful everything is:

The St. Francis Cathedral was designed by Archbishop Jean Baptiste
Lamy in the Romanesque style. The cathedral, which was dedicated in
1884, took fifteen years to complete. It stands majestically against
the backdrop of the Sangre de Cristo mountain range, and you almost
feel like you can see the twin steeples that were never completed in
the clouds set in the deep blue sky.

In fact, though it's quite a small game, the word "beautiful" shows up in no less than seven different places. Instead of describing just what's so beautiful about them, the game flatly labels its items as such and expects that to be sufficient, which it isn't. Then again, sometimes the writing is so perfunctory that it can't even be bothered to try communicating anything special about the setting:

Cathedral Place and East Water Street
East Water Street ends here from the west and Cathedral place
continues southeast into the business district of Santa Fe. La Fonda
occupies the block to the west on the north side of the street.

Setting aside the fact that much of this prose is in dire need of commas, it also doesn't do a whole lot to conjure anything specific about Santa Fe. Instead, it feels just one step above the bare grid of a city presented by Strangers In The Night. The plot, such as it is, involves trying to catch up with your tour group as you glimpse them traveling from one landmark to the next, but the majority of the game involves wandering around and around a dozen or so of these underdescribed locations. Most of these locations not only offer very little in the way of writing, there's not much to do in them either. After a while, I felt like I was playing Aunt Nancy's House, except that instead of a house, there was a town.

Blue Sky compounds this problem with implementation that's far too sparse. Take this interaction, for instance:

Inside the Loretto Chapel
The inside of this chapel is indeed beautiful. Your eyes scan over
the altar, the wooden benches, and then fall upon the miraculous

>x altar
That's not something you need to refer to in the course of this game.

>x benches
That's not something you need to refer to in the course of this game.

>x staircase
This 'miraculous' staircase leads to the choir loft. Legend has it
that the staircase, built without nails or support beams, was
constructed by a carpenter who mysteriously appeared, completed the
job then disappeared without pay or leaving his name.

There are three items mentioned. Two are unimplemented. The third has a description that reappears verbatim in the description of the chapel's exterior. Can you blame me if I'm not feeling transported? Over and over, the game missed opportunities to provide immersion, instead providing descriptions that were sketchy when they weren't absent entirely. For instance, the initial room description mentions how the PC's inn has a "beautiful wood facade", but the inn itself is described thus: "This is your hotel." One of the keys to immersion in IF is detail, and Blue Sky falls well short of the mark. I don't mean to be too harsh -- the game is obviously well-intentioned, and with a substantial overhaul of its writing and a considerably increased depth of implementation, it could become a lovely evocation of Santa Fe. Until then, if you're looking for travel IF that really works, go back and play She's Got A Thing For A Spring.

Paul OBrian Profile

Name Paul OBrian
Gender Male

Also IFReviewed by

Sam Kabo Ashwell
Andrew Plotkin

This IFReviewer IFReviews

- 1-2-3...
- 2112
- A Bear
- A Crimson Spring
- A Day for Soft Food
- A Day In The Life Of A Superhero
- A Good Breakfast
- A Light's Tale
- A Moment of Hope
- A New Day
- A Night Guest
- A Paper Moon
- A Party to Murder
- Aayela
- Acid Whiplash
- Ad Verbum
- Adoo's Stinky Story
- Aftermath
- Al Otro Lado
- Alien Abduction?
- All Things Devours
- Amnesia
- an apple from nowhere
- And the Waves Choke the Wind
- Arrival, or Attack of the B-Movie Cliches
- Asendent
- At Wit's End
- Augustine
- Aunt Nancy's House
- Babel
- Baluthar
- Bane of the Builders
- Beat the Devil
- Begegnung am Fluss
- Being Andrew Plotkin
- Bellclap
- Best of Three
- Bio
- Blade Sentinel
- Blink
- Bliss
- Blue Chairs
- Breaking the Code
- CaffeiNation
- Calliope
- Carma
- Castle Amnos
- Cattus Atrox
- CC
- Cerulean Stowaway
- Chaos
- Chicks Dig Jerks
- Chronicle Play Torn
- coffee quest II
- Color and Number
- Colours
- Coming Home
- Comp00ter Game
- Concrete Paradise
- Congratulations!
- Constraints
- Crusade
- Curse of Eldor
- Curse of Manorland
- Death to my Enemies
- Delusions
- Desert Heat: A Romance Of Sorts
- Dinner with Andre
- Domicile
- Don't Be Late
- Down
- Downtown Tokyo, Present Day
- E-Mailbox
- Elements
- Enlightenment
- Enlisted
- Episode In The Life Of An Artist
- Erehwon
- Eric's Gift
- Escape from Crulistan
- Evacuate
- Exhibition
- Fear
- Fifteen
- Film at Eleven
- Fine Tuned
- For a Change
- Fort Aegea
- Four in One
- Four Mile Island
- Four Seconds
- Friday Afternoon
- Fusillade
- Futz Mutz
- Getting Back To Sleep
- Glowgrass
- Goofy
- Goose, Egg, Badger
- Got ID?
- Gourmet
- Grayscale
- Guard Duty
- Guess the Verb!
- Halothane
- Hell: A Comedy of Errors
- Hercules First Labor
- Heroes
- House of the Stalker
- Human Resources Stories
- Hunter, in Darkness
- I Didn't Know You Could Yodel
- I Must Play
- Identity
- Identity Thief
- In the End
- In the Spotlight
- Informatory
- Internal Documents
- Invasion of the Angora-fetish Transvestites from the Graveyards of Jupiter
- Jacks or Better to Murder, Aces to Win
- Jane
- Janitor
- Jarod's Journey
- Journey from an Islet
- Jump
- Kaged
- Kallisti
- King Arthur's Night Out
- Kissing the Buddha's Feet
- Koan
- Kurusu City
- Leaves
- Letters from Home
- Life on Beal Street
- Lightiania
- Lists and Lists
- Little Billy
- Little Blue Men
- little girl in the big world
- Lomalow
- Lovesong
- Lunatix
- Lurk. Unite. Die. Invent. Think. Expire.
- Madame L'Estrange and the Troubled Spirit
- Magocracy
- Maiden of the Moonlight
- Marooned
- Masquerade
- Metamorphoses
- Mingsheng
- Moments Out of Time: Explorer Type
- Moonbase
- Murder At The Aero Club
- Muse: An Autumn Romance
- Music Education
- My Angel
- My First Stupid Game
- Mystery Manor
- MythTale
- Nevermore
- Ninja V1.30
- No Room
- No Time to Squeal
- Not Much Time
- Of Forms Unknown
- On the Farm
- Only After Dark
- Order
- Out of the Study
- Outsided
- Pass the Banana
- Persistence of Memory
- Phlegm
- Photograph: A Portrait of Reflection
- Photopia
- Phred Phontious and the Quest for Pizza
- Piece of Mind
- Pintown
- Planet of the Infinite Minds
- Poor Zefron's Almanac
- Prized Possession
- Prodly the Puffin
- Punk Points
- Punkirita Quest 1: Liquid
- Purple
- Ralph
- Rameses
- Ramon and Jonathan
- Rape, Pillage, Galore!
- Redeye
- Remembrance
- Rent-A-Spy
- Research Dig
- Return to Zork: Another Story
- Reverberations
- Rippled Flesh
- Risorgimento Represso
- Ritual of Purification
- Ruined Robots
- Sardoria
- Scary House Amulet!
- Scavenger
- Schroedinger's Cat
- Screen
- Shade
- Shadows on the Mirror
- She's Got a Thing for a Spring
- Silicon Castles
- Sins Against Mimesis
- Six Stories
- Skyranch
- Slouching Towards Bedlam
- Small World
- Sophie's Adventure
- Spacestation
- Splashdown
- Spodgeville Murphy and the Jewelled Eye of Wossname
- Square Circle
- Stack Overflow
- Stargazer: An Adventure In Outfitting
- Stick It to the Man
- Stiffy Makane: The Undiscovered Country
- Sting Of The Wasp
- Stone Cell
- Stranded
- Strangers in the Night
- Stupid Kittens
- Sun and Moon
- Sunset Over Savannah
- Sweet Dreams
- Sylenius Mysterium
- Symetry
- Tapestry
- Temple of Kaos
- Temple of the Orc Mage
- Terrible Lizards
- The Adventures of the President Of The United States
- The Atomic Heart
- The Beetmonger's Journal
- The Best Man
- The Big Mama
- The Big Scoop
- The Case of Samuel Gregor
- The Cave of Morpheus
- The Chasing
- The City
- The Clock
- The Coast House
- The Commute
- The Cruise
- The Djinni Chronicles
- The Edifice
- The End Means Escape
- The Erudition Chamber
- The Evil Sorcerer
- The Fat Lardo and the Rubber Ducky
- The Frenetic Five vs. Sturm und Drang
- The Gostak
- The Granite Book
- The Great Xavio
- The HeBGB Horror!
- The Isolato Incident
- The Land Beyond the Picket Fence
- The Last Just Cause
- The Lost Spellmaker
- The Masque of the Last Faeries
- The Meteor, The Stone And A Long Glass Of Sherbet
- The Moonlit Tower
- The Newcomer
- The Obscene Quest of Dr. Aardvarkbarf
- The Orion Agenda
- The Pickpocket
- The PK Girl
- The Plant
- The Realm
- The Recruit
- The Tempest
- The Temple
- The Test
- The Town Dragon
- The Trip
- The Water Bird
- Thorfinn's Realm
- Threading the Labyrinth
- Till Death Makes a Monk-Fish Out of Me!
- Timeout
- To Otherwhere and Back
- Tookie's Song
- Trading Punches
- Transfer
- Trapped in a One-Room Dilly
- Travels in the Land of Erden
- Triune
- Typo
- Unholy Grail
- Unnkulia X: Escape of the Sacrificed
- Unraveling God
- Vicious Cycles
- VirtuaTech
- Volcano Isle
- What-IF?
- When Help Collides
- Where Evil Dwells
- Who Created That Monster?
- Winter Wonderland
- Withdrawal Symptoms
- Wrecked
- Yes, Another Game With A Dragon!
- You Are Here
- You Were Doomed From the Start
- Zero One
- Zero Sum Game
- Zombie!