IFReviewed by
Greg Boettcher on 2006-05-22 09:00
This is not an engaging game, and I must admit I don't see the point of it. To try to understand this game, I looked at the IF Archive, where the game is described as "an interactive interpretation of an article published in God's Rude Wireless." Perhaps the game is based on this article right here (see page 7). But -- what am I to make of this? Is this game of interest only to people who have read that article? And even now that I've glanced at the article, I still don't see the point.
Anyway, the game's premise is, the editor has summoned you. You go in to talk to him, and he assigns you to write an article about text adventures. You can talk to him about the article, you can read a magazine, and you can look at an Infocom package, but as far as I can tell that's all you can do until an arbitrary number of turns go by and the game comes to an end.