IFReviewed by
Timofei Shatrov on 2006-05-14 01:18

Vendetta is a good example of what you can do with Adrift, so the result doesn't suck. The result is, in fact, a very entertaining game. The story, which involves a man with superpowers, an evil plan to take over the world and a damsel in distress, is standard, but it's delivered well. There are some non-interactive parts where all you do is reading dialogue and pressing 'z', but there are also long sequences where you actually have to do stuff. The puzzles are mostly easy. The only puzzle that I think is bad is the one where you have to go back and forth through about 15 locations to bring one item to the other - this is something from 80's games where hiding key at a large distance from the door was a popular trick to make the game harder. The number of useless locations is enormous. One can argue they add flavor, but do you really need a whomping 10 locations for a parking lot, or 16-locations lengthed electic fence? This is something you just don't expect from modern IF. But these are minor issues and they don't stop the game from being enjoyable.