IFReviewed by
Robert Parker on 2006-05-13 10:09
MAIN PGM Version: 4
Extra Commands: RETREAT, ESCAPE, DRINK, WAVE
Deleted Commands: NO SAVE
Special Features: Hi-Res title screen with music
Playing Time: 30-60 min.
Reviewer Rating: 5.5
Avg. Rating: 5.2/2
Description: "While relaxing at the tavern one day, a man in black informs you that you are the 16th in line for the throne of the Land of the Sister Mountains. To prove yourself for such honour, you have to rid their countryside of a warlord who calls himself 'Master'."
Comment: That about sums it up for the intro, though why they called on number 16 to prove himself for the throne is beyond me. Why not someone a bit closer to number 1, or are you the 16th to try? This particular Eamon has a spot in my heart, as it was the first Eamon I ever played. So I felt I should review it.
It clocks in at about 80 rooms, and most of the descriptions are of the N/S HALLWAY type, which gets used about 19 times, one-quarter of the rooms! Add hallways and bends, and you only have 24 rooms, with only 11 actual rooms. The rest are bridges and caves. There are a fair number of monsters here. The intro warns that this disk is for the strong, but the character I used kicked the Master's butt in 3 rounds. It's not a Monty Haul when it comes to treasure, but I still walked away with over 2,000GP.
I had to rate this adventure a 5.5. The over-abundance of N/S hallways coupled with below-par punctuation brought it down. The only thing that kept it at 5.5 was a puzzle, which I don't want to give away.
Used with Matthew Clark's kind permition.
Original review available at Eamon Adventurer's Guild Online website.