IFReviewed by Nathan Segerlind
on 2006-05-13 07:51
MAIN PGM Version: 5
Extra Commands: READ, OPEN, PULL, WEAR, DRINK
Deleted Commands: none
Modified Commands: EXAMINE
Special Features: plays music
Playing Time: 4-6 hours
Reviewer's Rating: 6
Description: The annual Saturnalia is coming up and you are flat broke. Already you can hear your comrades ribbing you because you can't afford to buy them drinks during the holidays.
Desperate to avoid this embarrassing predicament, you must get out of town during the holidays, but nobody leaves during the holidays without the possiblity of making lots of coin with little effort.
Finally you decide to skip town to the remote burg of Grunewalde on the premise that you have a lead on the location of the lost Gruner mine.
And you're off to Grunewalde!
Comment: This was a really fun adventure, and surely would have gotten a higher rating if Pat had put a quest into it somewhere. The plot seems to be to hang around until the holidays are over and then come home.
Though it lacks a true quest, there is lots of stuff you can accidentally get involved in. You can get sent on a search of the caves for a cask of Amontillado, discover the Duke's horrible secret, and find the lost Gruner mine.
The game seems quite erratic in its purpose. One moment you're dealing with an intriguing mystery about the Duke, and the next you are battling the nefarious El Mouldo of Johnny Carson fame. In fact, many parts of the game have something to do with the Tonight Show, contrasting with its more serious side.
If you want something along the lines of Pat's later adventures such as the excellent 'The Dark Brotherhood', you will be somewhat disappointed. But if you like light humor in your Eamons, then this will suit you well. Used with Matthew Clark's kind permition.
Original review available at Eamon Adventurer's Guild Online website.