Here was this vast machinery of government and they didn't know how it ran, where you put in the gas, where you put in the oil, where you turn the throttle.
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8 Stars IFReview Rating Countdown 2 - The Soul

IFReviewed by lembeezee on 2007-04-13 08:53 

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8 Stars IFR Overall Rating
Yahtzee wrote a few well-received little games in Inform in the late 1990s before deciding to "go graphical" instead, writing a series of very popular freeware graphical adventure games using Adventure Game Studio. These included the very creepy haunted-house mystery "5 Days A Stranger", its futuristic sequel "7 Days A Skeptic", and its terrifying "mid-quel" "Trilby's Notes", all winners of multiple AGS Awards (the XYZZYs of freeware graphical adventures). Interestingly, "Trilby's Notes" used a text parser - a signal that Yahtzee was finally ready to return to the text adventures fold. The Countdown trilogy is Yahtzee's way experimenting with Inform 7, while simultaneously providing a backstory for his upcoming graphical adventure, "6 Days A Survivor", the conclusion of the "5 Days A Stranger" series.


The Soul gives a taste of the setting for "6 Days A Survivor" - an underground hi-tech facility - and a cameo appearance by one of its characters. A stunning attention-catching opening is followed up by a pretty straightforward little fetch-quest. It works well as a prequel to "6 Days", and certainly helped "sell" it to me, despite having the same level of extremely sparse implementation as The Body.

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    Name lembeezee
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