IFReviewed by
Dan Cross on 2006-05-06 12:35
Reviewer’s Rating: 8
Difficulty Rating: 9
Extra Commands: Kiss, Jump plus the standard 6.0 commands: Read, Save, Light, Open, Put, Drink, Free
Playing Time: 4-8 Hours
This
is not your typical “kill everybody and get everything you can get”
adventure. Indeed, quite the opposite is true. It’s to the players
advantage to find non-violent solutions to the finer points. Temple of
the Trolls strikes the delicate balance between having enough brawn to
get in, yet brains to get out.
Rough notes on a dying man’s map
start you on your quest for Grommick, a Trollish Blacksmith and mighty
weapon-maker without human peer who possesses the skill to forge a
magic sword. Legends maintain that a stout warrior with a fearless
heart and a matchless arm can attain such a weapon.
Written one
Sunday afternoon, John Nelson utilized the DDD 6.0 and created a genre
of Eamon guaranteed to take a month of Sundays to crack, it you don’t
know what you’re doing. If you like snooping into every nook and
cranny, this it the one you’ve been waiting for.
Used with Matthew Clark's kind permition.
Original review available at
Eamon
Adventurer's Guild Online website.