A life without adventure is likely to be unsatisfying, but a life in which adventure is allowed to take whatever form it will is sure to be short.Bertrand Russell
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There are some weird things about the UI, especially the way talking to the tobacconist works: the screen clears and then the NPC's answer to your question appears, without punctuation. I found this disconcerting, as it made the flow of the game difficult to follow. For good or ill, most of the other NPCs didn't seem to want to talk to me at all, which was unfortunate, since interrogating NPCs seemed the main course of action when most of the scenery was obviously useless.
I also just didn't know where to get started, really. I read the solution, at which point there didn't seem much point in actually going through the game.
IFReviewer RatingName Emily ShortGender Female
Jacqueline A. Lott Paul OBrian Andrew Plotkin
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