IFReviewed by Jacqueline A. Lott on 2006-07-21 07:45
I began writing my thoughts on this game by placing my fingers at the home row of the keyboard, staring off toward the wall, smirking, and shaking my head slowly. That's how I usually react to Whyld's games. He is a silly man, and he writes silly games. They're like extremely well-polished speed IFs: lacking in excessive plot but chock full of humor, and fun to play but good for no more than a few minutes of diversion.
I would say the game possesses an original concept, were it not for the fact that I myself wrote once a speed IF once that parallels this one in a profound way. There was, however, only one way for my character to die, and David's character supposedly has twenty-eight causes of death, so I guess he beat me hands down in that respect. Then again, my game was written in a fraction of a day and David appears to have spent some real time on this, so it's hardly a fair contest. Not that we're having a contest here. Not really.
Okay. It's not a serious game, I'm sure Whyld knows it's not a comp winner, but I'm glad he submitted it to the comp; I enjoyed it, and it came up in the queue after several very bad, very draining games, and perked me up. Based merely on the fact that I laughed several times, he gets a six, which is the bare minimum I give games that I actually enjoy on any level.