IFRO

Contradictions do not exist. Whenever you think you are facing a contradiction, check your premises. You will find that one of them is wrong.
Ayn Rand


Login | Register


Username:
Password:

Who is Online

We have 676 registered Members.

There are no Members online.

There are 17 Guests online.

6 Stars IFReview Rating A Crimson Spring

IFReviewed by Paul OBrian on 2006-07-19 08:38 

Game Profile

Author
Robb Sherwin

Idiom
English

Authoring System
Hugo

Release Year
2000

IFR Overall Rating
5 Stars IFR Overall Rating
Separator
One thing that can fairly be said about A Crimson Spring is that it is one dark piece of work. It starts out with a funeral, and in the course of its plot will describe twisted psychotics, brutal beatings, murder, and rape, along with a generous helping of menacing, intimidation, and vile ideas. It's about superheroes, but not your Saturday morning SuperFriends kind of superheroes, nor even your angsty Stan Lee/Chris Claremont kind of superheroes. No, these are superheroes in more of a Frank Miller vein, tortured vigilantes who stalk through horrific corridors of urban decay, beating the living crap out of evildoers and anybody who looks at them funny. Though Miller is clearly their main predecessor, they're also a bit reminiscent of the out-of-control metahumans in Mark Waid's Kingdom Come, with elements of the anger and psychoses that bubble under Alan Moore's Watchmen. They even bear a passing resemblance to the characters from Sherwin's own Chicks Dig Jerks, at least in the way that they tend to investigate crimes by cruising bars looking for trouble. In addition, they're also likely to have somewhat more disturbing powers, especially the villains, such as AIDS Archer, who shoots disease-tipped arrows at the good guys, and Mucous Man, who suffocates his victims under lots and lots of snot.

As I've said in the past, I love superheroes, but this particular subgenre of them is not my favorite. The whole grim-and-gritty trend in superhero comics, which probably reached its peak towards the end of the Reagan years, was always rather unappealing to me. I found its insistence on the world's rottenness to be just as monotonous and unrealistic as the post-Code, whitewashed Batman and Robin's world of silly villains and cardboard heroes. Miller's Daredevil and Punisher, and Claremont/Goodwin's Wolverine were fine when they were the darker exceptions to the nobler rule of costumed crusaders, but when nearly every superhero suddenly became a clench-jawed desperado struggling against a poisoned culture by any means necessary, the whole thing started to seem more and more silly. [Pssst! Paul! Stop lecturing about comics and get back to the game! (The what? Oh yes, that.)] Ahem. As I was saying, A Crimson Spring is one dark piece of work. It even displays its text as faded letters on a pitch black background. In addition, even besides the fact that its particular flavor of superherodom is not to my taste, it misses some pretty important opportunities. For instance, although the PC wears a mask and has a code name (Holy Avenger), he doesn't have any superpowers. What does he have? A lead pipe. He's surrounded by people who can fly, or are super-strong, or have unbreakable skin, or can morph themselves into other stuff, but his main skills are talking smack and whacking people with a big metal club. Oh, he's got a perfect immune system, too, which doesn't seem to me like a great superpower ("I'm Never-Get-Sick Man!"), though I have to admit it does come in handy against guys like AIDS Archer. I found myself wishing that I could play one of the real superheroes instead of this smart-aleck "detective" with the pipe in his hand. Hell, even Batman had a utility belt.

On the other hand, perhaps playing a character I liked more would have made it even more frustrating when I encountered one of the game's many bugs. The bugs in ACS come in two varieties. One of these is the "huh?" bug, which happens when the game makes a reference to somebody or something you've never heard of before, and acts as if you of course know what it's talking about. For instance, at one point the PC is asked (in reference to a villain), "Have you seen him since the incident on the bridge?" I read this and thought, "incident on the bridge?" The game had described no such incident. Perhaps things like this were its way of building character by mentioning past "offstage" events (though some of the "huh?" references seemed clearly oriented towards things that were supposed to have happened in the plot, but didn't, at least not to me), but even if this is the case, the game should throw in a sentence or two explaining the reference. I suspect that this kind of bug emerges when a game is written around a walkthrough and fails to account for the many paths that can be taken through the plot. Granted, this is one of the more difficult challenges in writing IF, but it is a challenge that must be met, or else the story deflates very rapidly. The other type of bug is of the more traditional variety, the inability to refer to an important object or the nonsensical response to a reasonable command. Both types of bugs appear with depressing regularity in ACS, and they utterly defeat any sense of immersion that the game's other nifty features strive to create. Among these features were a cool soundtrack of gritty indie rock and hand-drawn illustrations of various scenes and characters. The latter, while not exactly George Perez, were obviously the product of quite a bit of labor, and managed to give a nice visual sense to the colorful characters. I wish, though, that the time had instead gone into debugging -- I would have enjoyed the game lots more had it been bug-free, even without its illustrations. A Crimson Spring puts you behind the mask of a dark superhero on a mission of justice, but in the end, it only defeats itself.

Paul OBrian Profile

Name Paul OBrian
Gender Male

Also IFReviewed by

David Whyld
Andrew Plotkin

This IFReviewer IFReviews

- 1-2-3...
- 2112
- A Bear
- A Day for Soft Food
- A Day In The Life Of A Superhero
- A Good Breakfast
- A Light's Tale
- A Moment of Hope
- A New Day
- A Night Guest
- A Paper Moon
- A Party to Murder
- Aayela
- Acid Whiplash
- Ad Verbum
- Adoo's Stinky Story
- Aftermath
- Al Otro Lado
- Alien Abduction?
- All Things Devours
- Amnesia
- an apple from nowhere
- And the Waves Choke the Wind
- Arrival, or Attack of the B-Movie Cliches
- Asendent
- At Wit's End
- Augustine
- Aunt Nancy's House
- Babel
- Baluthar
- Bane of the Builders
- Beat the Devil
- Begegnung am Fluss
- Being Andrew Plotkin
- Bellclap
- Best of Three
- Bio
- Blade Sentinel
- Blink
- Bliss
- Blue Chairs
- Blue Sky
- BOFH
- Breaking the Code
- CaffeiNation
- Calliope
- Carma
- CASK
- Castle Amnos
- Cattus Atrox
- CC
- Cerulean Stowaway
- Chaos
- Chicks Dig Jerks
- Chronicle Play Torn
- coffee quest II
- Color and Number
- Colours
- Coming Home
- Comp00ter Game
- Concrete Paradise
- Congratulations!
- Constraints
- Crusade
- Curse of Eldor
- Curse of Manorland
- Death to my Enemies
- Delusions
- Desert Heat: A Romance Of Sorts
- Dinner with Andre
- Domicile
- Don't Be Late
- Down
- Downtown Tokyo, Present Day
- E-Mailbox
- Elements
- Enlightenment
- Enlisted
- Episode In The Life Of An Artist
- Erehwon
- Eric's Gift
- Escape from Crulistan
- Evacuate
- Exhibition
- Fear
- Fifteen
- Film at Eleven
- Fine Tuned
- For a Change
- Fort Aegea
- Four in One
- Four Mile Island
- Four Seconds
- Friday Afternoon
- Fusillade
- Futz Mutz
- Getting Back To Sleep
- Glowgrass
- Goofy
- Goose, Egg, Badger
- Got ID?
- Gourmet
- Grayscale
- Guard Duty
- Guess the Verb!
- Halothane
- Hell: A Comedy of Errors
- Hercules First Labor
- Heroes
- House of the Stalker
- Human Resources Stories
- Hunter, in Darkness
- I Didn't Know You Could Yodel
- I Must Play
- Identity
- Identity Thief
- In the End
- In the Spotlight
- Informatory
- Internal Documents
- Invasion of the Angora-fetish Transvestites from the Graveyards of Jupiter
- Jacks or Better to Murder, Aces to Win
- Jane
- Janitor
- Jarod's Journey
- Journey from an Islet
- Jump
- Kaged
- Kallisti
- King Arthur's Night Out
- Kissing the Buddha's Feet
- Koan
- Kurusu City
- Leaves
- Letters from Home
- Life on Beal Street
- Lightiania
- Lists and Lists
- Little Billy
- Little Blue Men
- little girl in the big world
- Lomalow
- Lovesong
- Lunatix
- Lurk. Unite. Die. Invent. Think. Expire.
- Madame L'Estrange and the Troubled Spirit
- Magocracy
- Maiden of the Moonlight
- Marooned
- Masquerade
- Metamorphoses
- Mingsheng
- Moments Out of Time: Explorer Type
- Moonbase
- Murder At The Aero Club
- Muse: An Autumn Romance
- Music Education
- My Angel
- My First Stupid Game
- Mystery Manor
- MythTale
- Nevermore
- Ninja V1.30
- No Room
- No Time to Squeal
- Not Much Time
- Of Forms Unknown
- On the Farm
- Only After Dark
- Order
- Out of the Study
- Outsided
- Pass the Banana
- Persistence of Memory
- Phlegm
- Photograph: A Portrait of Reflection
- Photopia
- Phred Phontious and the Quest for Pizza
- Piece of Mind
- Pintown
- Planet of the Infinite Minds
- Poor Zefron's Almanac
- Prized Possession
- Prodly the Puffin
- PTBAD 3
- Punk Points
- Punkirita Quest 1: Liquid
- Purple
- Ralph
- Rameses
- Ramon and Jonathan
- Rape, Pillage, Galore!
- Redeye
- Remembrance
- Rent-A-Spy
- Research Dig
- Return to Zork: Another Story
- Reverberations
- Rippled Flesh
- Risorgimento Represso
- Ritual of Purification
- Ruined Robots
- Sardoria
- Scary House Amulet!
- Scavenger
- Schroedinger's Cat
- Screen
- Shade
- Shadows on the Mirror
- She's Got a Thing for a Spring
- Silicon Castles
- Sins Against Mimesis
- Six Stories
- Skyranch
- Slouching Towards Bedlam
- Small World
- SNOSAE
- Sophie's Adventure
- Spacestation
- Splashdown
- Spodgeville Murphy and the Jewelled Eye of Wossname
- Square Circle
- Stack Overflow
- Stargazer: An Adventure In Outfitting
- Stick It to the Man
- Stiffy Makane: The Undiscovered Country
- Sting Of The Wasp
- Stone Cell
- Stranded
- Strangers in the Night
- Stupid Kittens
- Sun and Moon
- Sunset Over Savannah
- SURREAL
- Sweet Dreams
- Sylenius Mysterium
- Symetry
- Tapestry
- Temple of Kaos
- Temple of the Orc Mage
- Terrible Lizards
- The Adventures of the President Of The United States
- The Atomic Heart
- The Beetmonger's Journal
- The Best Man
- The Big Mama
- The Big Scoop
- The Case of Samuel Gregor
- The Cave of Morpheus
- The Chasing
- The City
- The Clock
- The Coast House
- The Commute
- The Cruise
- The Djinni Chronicles
- The Edifice
- The End Means Escape
- The Erudition Chamber
- The Evil Sorcerer
- The Fat Lardo and the Rubber Ducky
- The Frenetic Five vs. Sturm und Drang
- The Gostak
- The Granite Book
- The Great Xavio
- The HeBGB Horror!
- The Isolato Incident
- The Land Beyond the Picket Fence
- The Last Just Cause
- The Lost Spellmaker
- The Masque of the Last Faeries
- The Meteor, The Stone And A Long Glass Of Sherbet
- The Moonlit Tower
- The Newcomer
- The Obscene Quest of Dr. Aardvarkbarf
- The Orion Agenda
- The Pickpocket
- The PK Girl
- The Plant
- The Realm
- The Recruit
- The Tempest
- The Temple
- The Test
- The Town Dragon
- The Trip
- The Water Bird
- Thorfinn's Realm
- Threading the Labyrinth
- Till Death Makes a Monk-Fish Out of Me!
- Timeout
- To Otherwhere and Back
- Tookie's Song
- Trading Punches
- Transfer
- Trapped in a One-Room Dilly
- Travels in the Land of Erden
- Triune
- Typo
- Unholy Grail
- Unnkulia X: Escape of the Sacrificed
- Unraveling God
- Vicious Cycles
- VirtuaTech
- VOID: CORPORATION
- Volcano Isle
- What-IF?
- When Help Collides
- Where Evil Dwells
- Who Created That Monster?
- Winter Wonderland
- Withdrawal Symptoms
- Wrecked
- Yes, Another Game With A Dragon!
- You Are Here
- You Were Doomed From the Start
- Zero One
- Zero Sum Game
- Zombie!