IFReviewed by Paul OBrian on 2006-07-17 05:24
Let's see: boring, juvenile, bad coding, irritating descriptions, dumb goals. That pretty much covers it. Basically everything about the game was at a pre-adolescent level, from the obsession with Barney the dinosaur
to the fact that urinating was the game's primary objective. It's games like this that give AGT
such a rotten reputation.
Prose: The author wisely didn't write very much, so there isn't that much to slam. The middle-school level of diction ("piss", "eyeballs oozing gore," etc.) was extremely annoying.
Difficulty: Thankfully little. The less time spent in this game the better.
coding: How about a turkey sandwich you can't call "turkey"? How about a wooden door you can't call "wooden"? How about a snide rejection to "get all"?
writing: Remarkably, I noticed no errors. Perhaps when this writer has something to say he'll be able to do a creditable job of it.
Plot: I can't see any such thing.
Puzzles: The main puzzle is "Why did he enter this in the competition?" That one is pretty hard to solve. The rest were complete clichés (feed a hungry monster. unlock a door. overcome the time limit with which the game started.) I can't decide which is worse.