IFReviewed by Andrew Plotkin
on 2006-06-25 10:23
Umf. On the narrowly numbered scale between daring and broken, I believe this comes out broken.
I have read well-written stories from the point of view of a psychopath (and decided not to read others because I expected them to be well-written). The difference between those and this game is that they made me believe in a person; this game showed a caricature and told me I was him. I don't believe it. When I typed those commands, it didn't mean anything.
Also: failing to mention exits is bad.