IFReviewed by
Andrew Plotkin on 2006-06-25 09:48
Oh, good. Short and highly scripted -- a sequence of very short scenes -- but engaging. Characters, background, description all solid.
The plot seemed somewhat vague. I don't think I ever caught all of what was going on, even after seeing multiple paths and endings; the scenes were individually strong, but I was dragged from one to the next without enough sense of connection.
I often felt like I had just one or two options available. Sometimes this was in general action and sometimes the conversation menus, but it actually felt about the same either way. This game did not throw me out of the narrative with its conversation menus; I much prefer this sort of brief, abstract topic list to the more common list of complete sentences.
Nonetheless, the whole game did feel a bit like a CYOA game.
This is just my sense of humor talking, but I would have preferred if, even if you end up marrying who you want to marry, you still wind up pumping out babies like a Krispy Kreme doughnut machine.
Typo in the second sentence ("check"). Sigh.