IFReviewed by
Andrew Plotkin on 2006-06-25 09:31
I like the story, but the implementation is a bit awkward. Everything is just a little less convenient than I prefer -- and the actions are a little less in line with conventional IF commands. I'm not being very clear, I'm afraid. Sorry.
I was lost in "blue" for quite a while, and only got through it by accident. What was I trying to do there? I had no goal.
The plot twist is worth many points, but in hindsight does the damage to the station make sense?
Had a nasty verb-guessing round with the rod-and-plate device.
Spelling was consistently non-great.
These are quibbles. Overall a satisfying game. I did feel that it ended suddenly, though. For some reason I was expecting a whole new "chapter" as long as the first.