IFReviewed by Andrew Plotkin on 2006-06-25 09:29
Again with the you/me parser tricks. (The default can't-go message is "I won't let you go that way.")
Remember when I said "I like a total surrealist whackjob"? This one doesn't work either. Getting a decent sense of immanence out of text takes more setup.
Also, I walked into a room and met a gopher who killed me three turns later. It's not that timed puzzles are evil -- but if the game lets me walk away, and then kills me even though the gopher isn't in the room, it's a buggy game. (I looked at the hints, but because I walked away, I don't have enough moves to get back to Bob before he kills me.)
I tried undoing several turns and continuing, but timed death came back in the next puzzle. Forget it.