IFReviewed by Andrew Plotkin on 2006-06-25 08:57
Maybe I don't have much patience at this late date, but I couldn't get anywhere on this without working step-by-step from the walkthrough, and even then I couldn't finish it. Badly bugged, and the puzzles don't make much sense to me either.
The descriptions are good. I like the sense of an alternate, or future, history; unknown politics followed by a desolate world full of obscure (albeit mostly purple) rules. On the other hand, the English isn't very good, which isn't the author's fault but still interferes.
Weirdly, the NPCs feel pretty good, even through the general weakness of the programming. They move around and do stuff and react to their environment.