Have no fear of robbers or murderers. They are external dangers, petty dangers. We should fear ourselves. Prejudices are the real robbers; vices the real murders. The great dangers are within us. Why worry about what threatens our heads or purses? Let us think instead of what threatens our souls.
Victor Hugo

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2 Stars IFReview Rating Get Magazine. Open Magazine. Read Article.

IFReviewed by Greg Boettcher on 2006-05-22 09:00 

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2 Stars IFR Overall Rating

This is not an engaging game, and I must admit I don't see the point of it. To try to understand this game, I looked at the IF Archive, where the game is described as "an interactive interpretation of an article published in God's Rude Wireless." Perhaps the game is based on this article right here (see page 7). But -- what am I to make of this? Is this game of interest only to people who have read that article? And even now that I've glanced at the article, I still don't see the point.

Anyway, the game's premise is, the editor has summoned you. You go in to talk to him, and he assigns you to write an article about text adventures. You can talk to him about the article, you can read a magazine, and you can look at an Infocom package, but as far as I can tell that's all you can do until an arbitrary number of turns go by and the game comes to an end.

    Greg Boettcher Profile

    IFReviewer Rating
    5 Stars IFReviewer Overall Rating

    Name Greg Boettcher
    Gender Male