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1 Star IFReview Rating Dreary Lands

IFReviewed by Timofei Shatrov on 2006-05-13 01:28 

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Paul Lee


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2 Stars IFR Overall Rating
Ugh, another game starting in a cell (if you played Stack Overflow you can see how I cleverly added an opening sequence to prevent that reaction - didn't help very much though). Dreary Lands don't make a good impression with passages like "You grab the hot pink-colored rodand for a moment are not sure how to work it, but soon discover that by twisting it clockwise you get the mechanicanical sound of something catching, like a key unlocking a door.". This is a very beginning, surely the author played a lot through this part. How the hell he didn't notice the mistakes? (There is no betatesting, but I can understand it - why would anyone play an unfinished n00b's game?). The game was playable until the point when you see this line: "You can also see (which is currently burning., (which is currently burning., (which is currently burning., (which is currently burning., (which is currently burning., (which is currently burning. and (which is currently burning. here." Now this is what I call a bug. Remember kids, never put wooden stuff near a source of fire. Because it burns. Looking at walkthrough I see there should be an arrow, a bow and a sword. In my game they were all on fire. And, to quote the eponymous song by Filter, "So I Quit". Sorry, but this game is too dreary - I can't take it any longer.

Timofei Shatrov Profile

Name Timofei Shatrov
Gender Male