IFReviewed by Andy Brobston on 2006-05-13 10:41
MAIN PGM Version: 6
Extra Commands: None
Deleted Commands: None
Special Features: None
Playing Time: 30-60 min.
Reviewer Rating: 4.0
Average Rating: 4.0/2
Description: You overhear a conversation between a wizard and a mage about a lost island full of riches. You decide to go claim the treasure before they do.
Comment: The entire purpose of this Eamon is to be a Kill 'n Loot adventure, as the introduction might suggest. There is only one (rather simple) puzzle that comes to mind in this adventure.
You get two fairly strong companions from the start of the adventure, a dwarf and an elf. With them and a reasonably strong character, the battles which occur in nearly every room are not too challenging.
The main trick in this game is getting out of the island once you have entered. You need to map carefully - the room connections in this game are off the wall. Because of the mapping and the one puzzle, I give this Eamon a (6) for difficulty. Used with Matthew Clark's kind permition.
Original review available at Eamon Adventurer's Guild Online website.