IFReviewed by Tom Zuchowski on 2006-05-13 10:39
MAIN PGM Version: 6.0
Extra Commands: none
Deleted Commands: none
Special Features: none
Playing Time: 30-60 min.
Reviewer Rating: 5.0
Description: "You have been summoned to the palace and there told of a powerful magic wand that the city is in dire need of. The council informs you that the wand is composed of 5 parts that do not necessarily look like parts of a wand. The reputed location is known as the Dungeon of Death, given this name by the local widows and orphans. This due to some rumor that their husbands and fathers were lost in these catacombs.
"Your mission is to recover all 5 pieces of the wand (you need not assemble them as this will be done by an expert) and return with them to Sam Slicker. He will give you your reward. If you do not recover all of the pieces, all of the items found in the catacombs will magically disappear and you will not gain any benefit from your trip. Be sure to search everywhere as the pieces are thoroughly scattered about the place."
Comment: The above is the entire text of the introduction. It's a small dungeon, and all puzzles can be easily solved by doing a LOOK in every room. It has some pretty fair special effects as well. This adventure may be appropriate for the skill level of young Eamonauts. If you are wondering, this Robert Davis is not the same Bob Davis who wrote for the NEUC "Adventurer's Log" and authored the Eamon classics #78 and #121. Used with Matthew Clark's kind permition.
Original review available at Eamon Adventurer's Guild Online website.