IFReviewed by StarShine on 2006-05-13 10:25
MAIN PGM Version: 6.2
Extra Commands: none
Deleted Commands: none
Special Features: none
Playing Time: 1 hour
Reviewer Rating: 1.0
Average Rating: 2.0/2
Description: This Beginner's Cave was set up by the Warlord as a service to all free adventurers giving them a chance to try their skills in a not-too- dangerous setting. However, it is really a get rich quick scheme.
Comment: With John Nelson as author, I was expecting an improvement over the original Beginner's Cave but was disappointed. The warning sign read, "For Beginners Only," but I was able to enter with an armor expertise of 10%. The monsters in the cave consisted of the usual rat, troll, and snake, but the wild boar and bull were out of place in a cave. Treasure was misspelled. The Power spell caused an OUT OF DATA error. The action was dull with no exciting Trollsfire type weapons or hidden surprises. The treasures were give-aways with little hazard for the taking. The original Beginner's Cave remains the better of the two for me.
Used with Matthew Clark's kind permition.
Original review available at Eamon Adventurer's Guild Online website.