IFReviewed by Dan Shiovitz on 2005-05-09 10:11
It's hard not to feel like I must have missed the point of this game in a major way.
As far as I can tell Authority is a perfectly normal simulation of office life — as the game goes on, the PC talks to their new coworkers, has lunch, collects office supplies, attends meetings, and so on.
But, I mean, this seems like a lousy idea for a game. There are a few notes hinting that this might be intended as a satire of office life, but if it is a satire, it's such a pitch-perfect one as to be indistinguishable from the thing it's satirizing.
Beyond that, I'm afraid there seem to be a number of plot-related bugs — on my first playthrough I ended up triggering a lot of events that didn't quite make sense, causing me to have lunch twice in one day and so on.
It is possible I am totally misunderstanding or misreading Authority, but as it is I really can't recommend it.
6th place on the 2005 Spring Thing.