IFReviewed by Tom Zuchowski on 2006-05-06 01:06
MAIN PGM Version: 5.0
Extra Commands: AT, GO, OPEN, CLOSE, BUY, PULL, EAT, DRINK
Deleted Commands: None, no SAVE
Special Features: "Tournament" game: timed play
Playing Time: 1 hour
Reviewer Rating: 5.0
Description: "There is trouble in the town of Yomber! The queen's dog, Fifi, has been dognapped and there is a reward for the person who finds her. Fifi has been stolen by a group of vicious goblins known only as the Rogues of R.T. Yomber will never be safe until this R.T. is stopped.
"You will be issued a special ring. This extraordinary ring has many powers, the most powerful being on your death, you will be teleported to Yomber castle, alive.
"You have approximately three hours to complete the mission. If not back within that time, the ring will teleport you to Yomber castle."
Comment: This adventure is very similar to Eamon #79 in that you have a limited number of moves and are scored at the end. It plays well enough, and is not especially complex or difficult to complete. I was able to rescue Fifi in my first attempt, though time was getting short.
I got somewhat bored while exploring a large forest and while floundering about on the ocean in a boat. I have no doubt that these mapping aspects were included so as to run up the game clock as the player frantically explored them. This works as a random element of play, which never thrills me. Apart from that, the play is a set piece, as in "Count Fuey".
In the end you are scored on loot taken, goblins killed, Fifi rescued, R.T. killed, and the state of your health. I peg the difficulty at (5).
Three hints: remember the GO command and your spells, and don't put to sea without provisions. Used with Matthew Clark's kind permition.
Original review available at Eamon Adventurer's Guild Online website.