IFReviewed by
lembeezee on 2007-04-10 06:52
Strange Geometries has two things going for it: (a) a very interesting mystery to uncover involving strange cults, conspiracies, lunatic asylums, disappearing people, and a constant creeping sense of dread, and (b) an absolutely fantastic end-puzzle that has to rank alongside the famous chair-puzzle from Spider and Web in the way it hits you - incredibly obvious once you figure it out and perfectly in tune with the story presented. It's a pity, then, that the implementation is generally so shabby, the puzzles structure is so inconsistent, and the writing is so flat. Still well worth a play, even though you *will* need hints. You'll be willing to forgive all its transgressions once the ***You have won*** message arrives.